Oasis Fm Pool League Rules

LEAGUE RULES

0.1 The league would like the game of pool to be played in a sportsmanlike manner (in accordance with Rule 1 EPA Playing Rules). As such, these rules should be treated as a guidance, (although every effort should be made to abide by them) In the case of a breach of these rules, the captain of the non-offending team may agree to overlook it (for example the case of late arrival by a few minutes). If the two captains cannot agree, the league will uphold these rules.

1.1 Valid team registration is to be completed with all team member names and the full entry fee paid by the closing date set by the league manager
1.2 Matches will be played on a format of ten frames, each of one game. One point will be awarded for each frame won.
1.3 A team shall consist of between 4 and 10 players
1.4 All matches are divided into three sections; each player can play in each section ONCE only.
1.4.1 Four frames of singles, two frames of doubles and a further four frames of singles.
1.5 As a match cannot be won by a team with less than four players, a minimum of four players is required to constitute a team. (see paragraph 2.6)

2.1 Matches will take place weekly on an evening as arranged by the two team captains, as detailed in the fixture list distributed by the league manager. The official start time is 9.00pm.
2.1.1 It is the responsibility of the home team captain to ring the away team captain on or before the saturday prior to the match to arrange the day and time of the match.
2.1.1 If an agreement cannot be made for the match, then an alternative week can be arranged before the end of the season (2.4), meaning the arranged week the teams will have to play two matches; the re-arranged match and the original match of that week. If an alternative week cannot be agreed apond then the last resort is the Tuesday of the original week.
2.2 A match may take place on an alternative date and/or at an alternative time as agreed between the teams involved. 48 hours notice is required to be given to the opposing team to postpone a match otherwise the match will be forfeit.
2.3 The league manager must be informed of any re-arranged/postponed matches within two days of the original match date.
2.4 All matches to be valid must be completed before the last scheduled week of league matches on the current fixture list.
2.5 Teams will be ready to commence within 15 minutes of the start time otherwise the team at fault will forfeit the first frame. (The captain of the non-offending team may agree to overlook the issue and play the game later in the evening.)
2.6 The first frame having been defaulted, the second frame will be forfeit if the match has not been started 30 minutes after the start time with at least four players present from each team. Any team not having four players present at this time will forfeit those games.
2.7 Any player not arriving by 1 hour after the start time will not be eligible to play in the match.
2.8 If, for any reason, a match cannot be completed within the scheduled session, any frames remaining unplayed shall be void; they will not be awarded or re-arranged.
2.9 The player to break in the first frame shall be decided by the toss of a coin. Thereafter, teams will break in alternate frames. The opposite team to that which is breaking will provide the referee.
2.10 It shall be the responsibility of the home team to cover table fees

3.1 To qualify to play for a team in the Tenerife Bar Pool League, a player must be registered with the League for that team and not for any other team in the League.
3.1.1 One “wildcard” tourist player is allowed for each team, this player does not need to be registered. A wildcard player is only permitted to play in two consecutive weeks, after which they cannot play without registering with that team (3.1).
3.2 Players registered can only play for the team for which they are registered with.
3.3 Any player registration, to be deemed valid, must be received by the league manager no later than the start of the first match the player is due to play. This is to be on the full team registration sheet.
3.4 If a team plays an unregistered or ineligible player, the frame played by that player shall be awarded to the opposing team and the league manager to notify the offending team and request an explanation.
3.5 A player may transfer from a team of one pub/bar to that of another pub/bar if he/she notifies the league manager in writing with the signatures of the two team captains concerned. And must be registered as stated in rule 3.3.
3.6 No player transfers after the half way point, except under rule 11.2. (An appeal can be made to the league manager in exceptional circumstances.).
3.7 Teams not complying with rule 3.3 will be deducted two points.
3.8 According to the Gaming Act, players under the age of 18 may only play on a pool table in a pub/bar with the landlord’s express permission. Any captain who has players under the age of 18 is advised to check with the landlord before arriving at away venues.

4.1 Each team will provide the referee for alternate frames.
4.2 In the event of a dispute the referee shall consult the playing rules before making a decision. If after consulting the rules a dispute still exists, both team captains shall consult privately and agree upon the correct action to be taken. If agreement cannot be reached, the referee's original decision shall stand and the frame shall continue. The two team captains shall make a report in writing to the league manager. On receipt of such a report, the league manager shall meet and rule on the correct course of action.
4.3 Any disputes about individual frames are not in themselves reason enough for a match to be abandoned. Any team refusing to complete a match because of such dispute will forfeit any outstanding frames.

5.1 It is the responsibility of both team captains to complete results and send the information by the online submission to the league manager, separately, to arrive within the week the match took place.
5.2 Teams not complying with rule 5.1 can be deducted two points.
5.3 These rules do not apply to any cup (see rule 12.3).

6.1 In the event that a team is short of players for a match (i.e. having less than four), the opposing team will be awarded any frames for which they have no opposition.
6.2 If both teams are short, meaning that a frame or frames have no players to compete in them, then the points for these frames will not be awarded.

7.1 All teams must register their home venue with the league on the team registration sheet.
7.2 In the event of a team wishing to change its venue mid-season, the league manager must be given seven days notice, preferably in writing.
7.3 The minimum desirable requirement for an acceptable venue shall be:
7.3.1 A standard six, seven or eight foot table, a seven foot table being the recommended size.
7.3.2 The match table shall be level and have a surface of reasonable quality.
7.3.2 The table shall be clearly marked and maintained in a clean and well presented manner.
7.3.3 Every effort should be made to ensure adequate playing space is available around the table.
7.3.4 An area must be available adjacent to the table for viewing purposes. Note: The league management may refuse to accept any team whose venue does not conform to this standard.

8.1 A copy of these league rules and current official playing rules (World 8 ball pool) shall be made available for all matches by the home team (A copy of which will be issued free to every team on registering, Any further copies will be available at cost price).

9.1 If two or more teams are tied in positions affecting the championship, promotion or relegation places, the tie shall be broken as follows:
9.1.1 The team having won the greater number of matches shall take precedence.
9.1.2 If there is still a tie, the team having lost the least amount of matches will take precedence.
9.1.3 If there is still a tie, the team having won the greater number of away matches shall take precedence.
9.1.4 If there is still a tie, the teams involved shall play off under a format to be decided by the committee, at such time and venue as is decided by the committee.

10.1 Player trophies will be awarded to up to four players of the winning and runner-up teams in each division. These trophies may be kept. Additional trophies will be made available at cost price, upon request.
10.2 The league will award team trophies to the winning team in each division, to be kept for one year only. These trophies will remain the property of the Tenerife Bar Pool League at all times, and must be surrendered on request by the league.
10.3 A player must have played 50% of his/her teams official league fixtures to qualify for a player trophy.
10.4 Any team in possession of a league trophy will take proper care of it and will bear the cost of replacing or repairing it should it become lost or damaged.

11.1 Any team not completing all their fixtures for the current season, (see rule 2.4) will not be awarded any points for that match. All unplayed results will be expunged.
11.2 If a team fails to complete 50% of it’s fixtures for a season or drops out of the league that team will be expelled from the league and the players from that team may transfer from that team to any other team in any division.(see rule 3.3). Any players wishing to transfer under this rule do not need the signature of their former captains.

12.1 Once a player has played in a cup, they cannot play for any other team in the relevant cup for that season, i.e., they are cup tied. (this supercedes rule 3.2)
12.2 In the case of a multi venue Cup, winning captains are responsible for sending results within three days to the league/cup manager or lose their place in the next round. (A written appeal can be made to the league manager in exceptional circumstances) (This supercedes rules 5.1, 5.2 & 5.3).

13.1 Coaching is deemed to be unsportsmanlike behaviour and will result in a standard foul being awarded away.
13.2 In Doubles games, conversation with a partner is allowed. However when a player touches the table it is deemed a “Visit”, and conversation with a partner is unsporting and dealt with as a standard foul (13.1).